New to the forums?Log in with your Farwoods account.
Quarrel

Attempt to reverse pickpocket an item into another character's inventory. In this case a container was not selected, and I was not "looking" at the other player. Just treated it exactly like how it used to operate.

___________________________________________

############################################################################################

ERROR in

action number 1

of Async Event: Networking

for object NetworkHandler:


Creating instance for non-existing object: -1

at gml_Script_SpawnNewItem

############################################################################################

gml_Script_SpawnNewItem (line -1)

gml_Script_SpawnRefItem

gml_Script_CreateScroungeMotes

gml_Script_PacketSwitcher

gml_Script_ReceiveNetworkMessage

gml_Object_NetworkHandler_Other_68


Sehanine

It duplicated the pebble in my inventory! :) 

GM Ethos
Staff

Am aware of and have fixed the reverse pickpocketing bugs.