GM Ethos
Staff

Today I finished up radial menus (and some other related stuff, like other characters spawning in, and various interactions like attacking and looting) and the Pickpocketing action, so actions are officially "done." (Minus some stuff like receiving scents from across map borders without having to step across them which require me to redo the server code.) Tomorrow I'll be finishing up the rest of the UI, namely burrow editing and the message backlog. If I have time, I'll re-implement sounds as well. After that, I still need to add dialogue and emotes and gathering spots back in, and then re-add some of the unique popups like learning from skill books, using enchanting tables, etc. But I'm pretty confident I'll be done and moving on to stress testing by the end of the week, a little past my original deadline for the end of last month. We'll be onto entirely new content soon, I promise!

(video snipped for dev sanity)