GM Ethos
Staff
Finished up my work on the dialogue boxes; just for you all I've added a cursor to the box so you can go back and edit your typos without needing to delete things. More improvements to speech on the horizon, but I want to reach the finish line here first.
As promised, I also implemented scrounging spots. I also implemented a long-requested feature while I was at it: if you point at a scrounging spot, and reveal it to another player, it will reset your point cooldown so that you can point at another one immediately. Enjoy! I'll see you all tomorrow for hopefully the last daily Godot devlog.
(video snipped for dev sanity)