We are a freeform roleplaying sandbox that actively cultivates a friendly, welcoming community. No matter who you are or how much experience you have, we'll be happy to have you. Our focus is on fun for everyone. This is a social game and can't be played without other people; your fellow players don't just want you around, they need you around. In an antisocial age, play a game designed from the ground up to encourage prosocial behavior.
Welcome to the persistent living world of Kalris. History isn't just something laid out by the game's creators; it's being created every day. Study the archaeological history of the fallen Kalrisian Empire. Learn about the modern history of those who came before you from those who are still here. Visit the tavern to find out what's happened since the last time you logged on. Months from now, the stories people tell might feature you.
The most exciting tales are born from in-character conflict. Game Masters and players alike spin webs of action and deception. Warriors clash swords in desperate combat. Spies travel in secret, procuring and transporting messages, supplies, information. Artisans forge tools and equipment to settle scores. Gatherers collect the resources needed to gain an advantage. There's always something going on, somewhere.
Though there is no skill requirement to play so long as you adhere to the Code of Conduct, Farwoods is a roleplay-enforced game primarily focused on improv. We aim to create a storybook environment focused on the organic narrative that arises from character interaction. Game Masters periodically run events to contribute additional stories, but there is no set way to interact with them. Let your creativity flourish.
There are no NPCs in Farwoods, and the economy is entirely player-run. Bring your friends or make some here, but no character can be entirely self-sufficient. Work with other players to gather your materials, build your furniture, tailor your clothes, cook your food, mine your ore, scribe your books, fuel your furnaces, deliver your mail, smith your weapons, translate your words, and fight your battles.
You decide how and when you play your character. Farwoods respects your time. There are no levels or XP, and you will gain skill points simply by being online, no matter what you're doing. You will never be punished for not logging in; play on your own schedule. Build whatever character concept you want from the game's many skills. Progress them by exploring, crafting, fighting, or just hang out in the tavern.
You get out what you put in! The most creative and inventive players will have the best time in Farwoods. Since this is a sandbox, the only limit is your imagination. Free your mind from the constraints of traditional RPGs. Open a shop, found a guild, take up a trade, become a bandit, start a faction, write books, map the wilds, lay claim to territory. Ambition is well-rewarded on Kalris. It's up to you what services you provide.
When everyone is the main character, no one is. Events will unfold around you in real time, whether you're aware of them or not. You will regularly stumble into situations you didn't anticipate. Dozens of stories unfold across Kalris, which you might have to learn about through gossip, or you might never know about at all. Your time in Farwoods will be completely unique and tailored specifically to you.