Filaris
Description of Bug:
Environmental audio (background ambience, footsteps, speech sounds, and so on, but not notifications like mind/stamina gongs) is muted when a character with Heavy Sleeper is sleeping nearby (not your own character). The audio returns when the Heavy Sleeper wakes up.
Reproduction Steps:
- Playing as a different character, have a Heavy Sleeper character on-screen (this may extend to the entire area, but further testing would be needed to confirm).
- Have the Heavy Sleeper character go to sleep.
- Notice that your environmental audio is muted.
- Have the Heavy Sleeper character wake up.
- Notice that your environmental audio returns.
Video: