Description of bug: Moving into a zone that is blocked by another player will push you back onto the transition tile on the other side which will move you back, moving another player onto that spot will trap a player one side outside of the zone. First screenshot is a player stuck between zones, second screenshot is a burrow placed on a transition tile due to this bug. Error message is from a crash that was triggered while I was blocking a testing player transitioning zones, this was not from me being stuck but from being walked into, unsure if related.
Reproduction of bug:
1. Have a player stand one tile from a transition zone
2. Walk through that spot from the other side
3. Have a player move into that spot so you'll be trapped between them in the transition zones, this will get you stuck one tile out of the map until they move.
Error message:
___________________________________________
############################################################################################
ERROR in
action number 1
of Async Event: Networking
for object NetworkHandler:
invalid with reference
at gml_Script_PacketSwitcher
############################################################################################
gml_Script_PacketSwitcher (line -1)
gml_Script_ReceiveNetworkMessage
gml_Object_NetworkHandler_Other_68
Screenshots: