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GM Ethos

This week's Friday play session was held on February 25th. Feel free to post your feedback on the combat system below.


Got to play with axes; axes seem to be in a pretty good state compared to swords. Much cheaper; and not that much worse in damage per hit vs swords. This is comparing damage from what I know a Masterwork 1H Sword to be, vs a hit from a Masterwork Copper Axe. Axe is slower, but much cheaper and easier to make, and even with copper strong enough to stay relevant for awhile as it'll hit through a lot of armors.


Observed orange magic in action, spriting and effects look excellent. Watched a fairly well armored badger crumble under it incredibly fast in just a handful of ticks, much faster than expected.