Sebastian

🌲 The Morenth Commerce Guild 🌲

The Commerce Guild, founded and run by Sebastian the gray squirrel, can be found in Torrus Foothills, just outside of Tully Pass.


I. Purpose of the Guild 🌳

The Commerce Guild is established to ensure fair and prosperous trade throughout Kalris. By upholding standards, resolving disputes, and offering mutual aid, the Guild brings order to markets and strength to its members in times of both peace and unrest.


II. Membership 🌱

1.  Eligibility

Any critter of steady trade may petition for membership, regardless of their background, past ties, or former mistakes. We believe in second chances and earning trust through action.

2. Initiation

Those seeking to join must present a letter* of intent to the Guildmaster. An example of goods or services may be requested. A quiet word with a current member in good standing is often helpful, but not required.

3. Departure

Members are allowed to leave the Guild of their own will at any time, so long as anything owed has been settled.

4. Member Privileges

  • Apprentice-matching services for those looking to take on help.
  • The right to vote during important Guild decisions.
  • First choice for stalls and spaces during markets and gatherings.
  • The right to petition the Guildmaster with grievances.
  • A token stamped with the Guild's symbol to show membership.
  • Reduced cost for bulletin board signage and rentals.
  • Access to Guild supplies.

5. Member Responsibilities

  • Conduct trade fairly.
  • Offer help when another member calls, within reason.
  • Assist in gathering and market setup, cleanup, or task organization.
  • Teach or mentor new members if requested.
  • In true emergencies, members are expected to help if able.

*A verbal summary of intent is acceptable for those who cannot write. Should neither speech nor writing be an option, any alternatives are accepted. The Guild remains open and flexible to the mute, blind, deaf, and illiterate.


III. Trade Conduct 🌿

1. Fair Dealings and Transparent Pricing

Members should display prices clearly or be ready to state them when asked. Haggling is allowed where customary, but trickery such as doubling fees at the last moment is not.

2. Respect Among Traders

While competition is part of commerce, Guild members are expected to treat one another with basic respect. Undercutting prices purely to drive others out, spreading lies about a rival's goods, or intentionally disrupting a fellow's stall are grounds for discipline.

3. Honoring Trade Agreements

An agreement made - whether a price, delivery time, or special commission - is binding. Members should not break a trade without due cause. If they must withdraw, they must do so openly and with apology.

4. Scarcity Pricing

In times of shortage or crisis, Guild members are expected to limit or avoid price gouging and prioritize need over greed.

5. Credible Advertising

Bold claims must have basis, even if exaggerated. "Strong as a badger's back" is fair; "enchanted by Il-Tira herself" is not - unless it truly was.

6. Disagreements and Disputes

If two members fall into argument over goods, space, or coin, they must find a middle ground or bring the matter before a neutral party. Disputes are to be resolved through communcation or taken outside the bounds of trade.


IV. Market Grounds

The Guild will host markets for critters to gather and sell their wares. These markets will likely be weekly or bi-weekly.

1. Respecting Space

When members share a stall space or trade together in a common area, they must do so with mutual respect. Members must not obstruct rivals or encroach upon another's stall. If space is limited, members may rotate or draw lots.

2. Market Etiquette

  • Keep your area tidy and leave no refuse behind.
  • Do not block another's display or shout down others' calls.
  • Be ready to pack swiftly if a market must be moved for weather, threat, or emergency.
  • Help newcomers or apprentices learn the rhythm if needed.

3. Theft of Goods

In large, crowded areas, theft will inevitably occur, be it coin or display items. Investigate as needed, but do not cause an uproar and disrupt others.


V. Discipline 🍂

1. Warnings

A member found breaking trade conduct may be warned. They may be asked to repay any losses where necessary.

2. Temporary Sanctions

Repeated offense or refusal to make amends may result in temporary loss of certain privileges.

3. Expulsion

Only in the gravest cases shall a member be cast out. Even then, the Guildmaster must hear the matter fully and grant the right to speak.


This is currently a work-in-progress and will be updated with more information overtime.