November Round-Up
November 9th, 2026
Whoops! Totally slipped my mind that I was supposed to do one of these. Sorry about that! Well, it's well into summer in the Year of the Ram now... which means Rhiannovas is coming up! But first, this month's in-game holidays:
Midsummer Feast: Was from 28 Petalbloom to 4 Midsummer (Nov 3 1PM EST - Nov 5 7AM EST), unfortunately I didn't post in time to remind people of this one. But there's still...
Ardortide: 1 Zenith - 23 Zenith (Nov 11 1PM EST - Nov 17 7AM EST)
There'll also be this year's Breadbreaking at the beginning of Harvest in December, so be prepared for that. But, Ardortide... as mentioned in last month's newspost, Ardortide is a celebration of Elyenne characterized by an emphasis on skill and knowledge. A (skill)book fair and/or mentorship meet might be appropriate. Here's the description from the in-game calendar lorebook:
During Zenith, Ardortide is held, which helps distract from whatever may be going on by putting on a month-long festival of joy and passion, although the month is only twenty-three days long. Ardortide is chiefly a celebration of Elyenne, a festival of skill and knowledge, and it is when we celebrate what excites and motivates us, even if what excites us may just be the fact that Zenith prolongs the summer.
There's a lot of scrounge in the summer, so that's as good a reason as any to celebrate. Scrounging frenzy for Ardortide!
A Pirate Never Forgets
Just as a reminder for new people who've joined since the event began, you can (and should) view the event details here. To say that things are heating up would be an understatement! The pirates have finally begun to truly clash with the local populace, who have honestly mostly just been ignoring them for a little bit. As a result, community meetings are being held to try to decide what to do about them. I encourage you to consider attending one!
Staff Applications
We are still accepting staff applications, particularly for Junior Game Masters. If the event has gotten you excited about the game (or you think you could do better), and you have ideas for things you'd like to run yourself, consider applying for a staff position. You can run your own events during whatever hours you please, so players whose time zones don't align with peak activity or who can't play on Saturdays are encouraged to apply and create something to do for your fellow off-hours players. Expect to start small at first and work closely with the admin team to run your event.
Changelog
Here's the full changelog for the last month (not including November changes):
- Increased the durability of clothing against temperature damage across the board (all clothing now has about 7.5x as much maximum durability). Existing clothing will have its durability adjusted accordingly and it will degrade slower moving forward.
- Your character's internal temperature is now affected by the water temperature when you bathe.
- Improved the logic around sleeping on furniture. The code is better formatted now and tracks time spent sleeping even if you are ineligible for the Rested effect.
- Added an alert when a condition prevents you from being Rested.
- Fixed bathing consuming stamina if you tried to do it when already clean.
- Fixed not being able to make dye out of sternfruit.
- Fixed a bug when trying to make mead with an item in the cask.
- Fixed a bug which broke spell anchors game-wide whenever the Enchant spell was successfully cast.
- Fixed Mundane players being able to erase living paper.
- Fixed a bug caused by the previous spell anchor fix which broke some enchantments.
- Fixed sending a mod mail or report from in-game.
- Fixed an issue with the Herbalism spot handler during winter.
- Fixed the soap effect for one specific herb not functioning or expiring.
- Fixed an issue when Copying a book or paper.
- Fixed not being able to ferment milk without an additive in the cask.
- Fixed a certain herbal soap doing the opposite of what it was supposed to do.
- Fixed a bug with using the Copy action on papers and books if you made a transcription error.
- Fixed fermenting milk without an item in the cask not working.
- Fixed Razorthroat not being visible in your effects list unless you had Redlung (instead of not being visible if you had it).
- Fixed a bug with characters who recovered from Swampsick.
- Fixed pots disappearing after heating up.
- Fixed dyed food (i.e. candy) bugging out when eaten because dye didn't provide any flavor information.
- Fixed caltrops continuing to stun people long after they'd disappeared from the tile.
- Fixed an issue with Fleas not spreading under some circumstances.
- Fixed not being able to chop vegetables.
- Fixed not being able to empty hardtack from a baking pan (existing hardtack likely did not spawn in the client either).
- Fixed being able to ferment with oilberries.
- Fixed fermenting honey not working.
- Configured the server to restart gracefully when signaled by the system rather than an admin.
- Moved the system upgrade time so that it should occur during the periods of lowest activity, reducing the likelihood of disrupting players.
© 2021-2026 Chanterelle Interactive. All Rights Reserved.