GM Ethos
Staff
Hello all! Back in the saddle today. I spent a few hours elbow-deep in the dragging code trying to sand down the rough edges and prevent it from feeling janky. Here's some of the issues I was able to resolve:
- Dragged character moved at a different speed to the one dragging.
- Holding down the movement key would break the drag after moving one tile.
- Dragging player's speed penalty not removed when they stop dragging.
Still to fix:
- Player movement is only reflected on the dragging player's client.
- Dragged players disappear when they are dragged into a new zone.
- Dragged players don't come with you when you go down a ladder.
I was expecting this to be one of the most complicated things to implement so it's no surprise. Items will probably actually be easier by comparison! Once I cross this off I'll go back to website work for a bit, but it's been nice to take a break from it.