GM Ethos
Staff
  • Adjusted practicing for magic again. Your required charge on a crystal to be able to practice the skill with it will go up with your skill level. This way, you can't grind to 50 magic skill on a fragment. Archmages will need to have actually cast some magic with a charge only reachable on prismatic crystals in order to claim their 50 skill level in a color. The first 10 levels are free so that you can start learning a color. Mentoring is based on the mentoree's skill level, not the mentor's. This might feel a little painful for existing mages, but should be natural for new mages, because they just need to create and use crystals of increasingly high charge to continue practicing and will develop a feel for where their "challenging charge" is.
  • Pickpocketing has been made more forgiving on a failure, in that you might actually need some Detection skill to be alerted that someone failed to pickpocket you the majority of the time, rather than it being essentially free.
  • Barrels now slowly fill with water if you leave them outside in the rain.
  • Fixed a bug where fireset rocks would not cool off if the fire went out.
  • (Hopefully) fixed a bug where successfully cooked food might randomly be ruined when you pick it up.
  • Fixed a bug where cooked food wouldn't stop being fresh until you picked it up.
  • Fixed a bug where failing to smelt an ingot gave no failure feedback.
  • Fixed a bug where looking at a herb without closing the popup for looking at another herb would not display the identification correctly.