GM Ethos
Staff

I've been working on Bee Logic! There's still some tweaking and testing to do, and some minor bee behavior to add, but I think I can safely call this one "done enough" to go back to website work for now. I look forward to seeing how people run their apiaries and the experience they get from taking care of their bees. Anyway, that means we've crossed apiculture off the roadmap -- see, not everything is going to take that long... One interesting thing I added along with this new content is an "item ambience" mechanic in the client, which will allow me to add ongoing sound effects associated with items, like the crackling of a fire, enriching the Farwoods soundscape over time. Check it out: