GM Ethos
Staff
Bugs fixed today:
- Dragging sound was looping while stationary when you stopped being able to sprint and became immobile.
- Movement speed was not properly synced across clients when a player stopped being able to move mid-move; it now allows them to complete their queued movements as these have already happened.
I added a Struggle check when attempting to drag a character that someone else is dragging; essentially you're fighting over them. This means that hedgehogs are extremely good at both abducting and avoiding being abducted as they will be dealing constant Quills damage during the whole process. Please make notes for your hedgehog ransom gang faction concept.
I mostly finished item dragging today as well; the only thing I have left to do on it is adding the animation and sound. That will be a tad tricky, but I believe I have a good plan for it. Here is a teaser with what I have so far.