GM Ethos
Staff

I drastically overestimated how much time I'd have to work on the game today, but I worked on a robust method for handling the server keeping track of birthdays, which can efficiently update them even while players are offline, and even if the server hasn't been online for a few days, without anybody's birthday getting skipped. Here's a video of it in action when the day on the server ticks over onto your character's birthday.